For most of the history of making things, completeness was expensive. The last ten percent of a film, a record, a book — the grade, the mix, the proof — cost more than the first ninety. So we learned to stop early and call it taste.
That economics has changed. The marginal cost of carrying a piece of work all the way to done is now close to nothing. Which removes the excuse, and leaves the question: if it's cheap to finish, why is it still unfinished?
Usually the honest answer is that you were never going to.
This studio is built around the opposite default. Finish the thing. Then decide what it is.